Hence, the update has been pleasantly received by fans, with one saying: “Keep dropping these small netcode fixes! Even small improvements add up, and eventually, we’ll get to the crispiness of CSGO. I’ve got hope!”
Complete patch notes
For those curious about the complete patch notes, they can find them below:
[GAMEPLAY]
- Various adjustments to bullet hit feedback.
- Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
- Jumping in place on a sloped surface will no longer result in players sliding a short distance.
- Fixed a bug where C4 could be defused from any height.
[ANIMATION]
- Fixes for IK logic to improve third-person feet posing, especially on slopes.
- Fixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
- Reduced animation-related network bandwidth usage.
[MATCHMAKING]
- Added more detailed matchmaking stats for players who try to find a match at off-peak times of day.
[MISC]
- Activating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.
[MAPS]
Office
- Fixed geometry in the problematic jumping corner.
Ancient
- Reworked collision on the staircase to A-main for better player movement.
- Removed a tree that was creating a distracting shadow at A site.
- Adjusted collision to better match visible geometry so that players can hug the walls more closely.
- Fixed a few lighting bugs.
- Reduced shadows to increase perf in some areas.
- Fixed some spots in house where you could get stuck.
- Fixed collision gap at the bottom of B ramp.
- Fixed some disappearing mesh.
Nuke
- Fixed some lighting errors on lower graphics settings.
Anubis
- Fixed a gap in geometry.

Train teaser
As fans remain pleased with the newest patch, they also await for more news on the potential addition of Train to the map pool. Train is a fan-favourite map from the original Counter-Strike 1.6 that was also remastered in Counter-Strike: Global Offensive, so it’s no surprise to see that Counter-Strike 2 will also have it soon.
Specifically, the way Valve teased the map is by updating the banner on the official Counter-Strike Twitter profile to a picture of some in-game asphalt. While many debated over the asphalt pertaining to either Cache or Train, data miners were able to hit a jackpot that could likely confirm the latter. Particularly, data miner “AquaIsMissing” has recently discovered references to “train graffiti” and train-related sound effects in the files released for the last update.
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