The International is finished and teams are doing their best to prepare for the next DPC season. For the last few months players managed not only to demonstrate high-quality Dota 2, but also try out interesting hero combos for different lane positions. Below Cyber-sport.io discusses Pros' best mid-choice in the current patch. Let’s get down to business!
I hope you haven't forgotten about this annoying personage. Professionals fall in Puck love. They enjoy using rapid Puck consistently if he isn't banned. Mobility and high magic damage Puck’s best advantages. Puck is able to maneuver in fights for a very long time and manage to inflict a huge amount of damage. He is a hard-catch personage, who can cast Dream Coil, which is quite dangerous to break.
Puck appears rarely in ranked matchmaking. Puck has not become weaker compared to the last patch, and the artifacts collection also remained the same. You can easily play both phys and magic damage Puck as well. Low-cooldown spells allow Puck to vacuum the jungle in an eye blink, so it depends on the situation what item build is better to choose.
In 7.32c Valve reworked bonus Refraction damage, but this did not knock Templar Assassin out of the mainstream. The character feels comfortable in both mid and easy lanes. By the way, CIS teams usually pick pos-1 TA. While NA and EU teams are actively practicing Templar Assassin in the mid-lane. TA playstyle isn’t changed. In contradistinction to other mid-players, TA farms much faster in both lane and jungle and even can stash key artifacts in difficult game situations.
Nevertheless, Templar Assassin is a snowball hero. If you keep split-pushing and farming, then the chance to win with TA will drop sharply. Key artifacts, such as Desolator, Black King Bar, and Blink Dagger grant Templar Assassin to control the entire map. She roams actively and rapidly, looking for supports or an opponent, who has low armor, but TA does not like clashes against two or more heroes at all. It’s recommended to play TA carefully, as the entire accumulated “snowball” can fall apart in a couple of deaths.
Even though Storm Spirit received some nerfs in the recent patch, it hasn't gotten any weaker. 4x Null Talisman meta goes far away, instead of the good old Kaya-Storm. Professional Dota teams such as Liquid, T.Spirit, Evil Geniuses, Gamin Gladiator, PSG.LGD play through Storm Spirit. Captains won't pass up the chance to draft a reliable and stable character in the middle of a storm if their opponent's choice lets them see how powerful this character is.
First things first, Storm Spirit always plays aggressively, he spares no mana for easy solo frags. Outplaying an experienced nerd on Storm Spirit in the mid-lane is quite difficult. Storm prefers to squeeze the maximum out of all the opportunities given to him in the mid-lane. The choice of artifacts for the hero has remained the same. Orchid Malevolence is no longer such a useful artifact for this hero, as it no longer grants +20 Intelligence.
Now Storm Spirit densifies through Kaya and Sange, Witch Blade, turning it into the Revenant's Brooch in the late game. Quite frequently, players purchase Aghanim's Scepter and Shard. In addition, it's hard to imagine an active Storm Spirit in a fight without the Black King Bar or Hex to one-shot enemies.
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