Wow, 13k MMR is no longer the limit! Quite recently, a member of the Asian team Talon Esports, the well-known player Nuengnara 23savage Teeramahanon, hit the coveted 13,000 mmr points and became the first in the world to reach such a mark and set such a high bar. Here, in this publication, you will find a detailed review, secrets and tricks of 23savage, which allowed him to climb to the top of the ranking. Let’s go!
Nuengnara 23savage Teeramahanon, a 20-year-old talent from Thailand, became famous primarily for always being in the top of the highest-rated players in his region and the first to reach 12, and already 13 thousand MMR in matchmaking. He started his career, like all young players, with tier-3 teams in the southeastern region, playing for different teams since 2019. Later, he was noticed and taken to Team Fnatic when a promising squad of Jabz, Dj, iceiceice, and Moon was assembled.
But due to the lack of decent results, except to the victories at tier-2 level tournaments, the roster was disbanded. He was signed to T1, whose primary achievement was the victory at ESL One Summer 2021 and a decent performance at the previous TI, where the roster took 7-8th place according to the tournament results. Firstly they lost to the finalists of PSG.LGD, and then to Vici Gaming completely taking off from the playoff bracket.
The next stage in 23savage's career was playing for Talon Esports from the beginning of 2022 until now. So far, this team's 2021/2022 season cannot be called successful. Still, they have already managed to qualify for first place through the regional qualifiers for TI 2022, where they were eliminated at the very beginning of the tournament.
The main rule for raising the rating from 23savage is playing on carry positions and only on them. There is an opinion that raising the rating to support positions is easier, but we are not talking about a 6-7k pub, but about 11k+. Statistics show that most high mmr players play main roles, not support heroes, although there are exceptions.
Nuengnara prefers mobile heroes with high damage, both against solo targets and against all enemies in fights, the fact that the character has an escape ability is fundamental. Such a selection of skills allows you to start a fight quickly, quickly end it in a plus for yourself, or vice versa, and get out of the fight almost unscathed. According to these criteria, it is worth highlighting the following characters.
Morf - strong laner, who has a good escape - Wave, which will allow you to enter a fight or even initiate it quickly, and vice versa, quickly leave the fight when things don't go according to plan. Feature of Morphling is a relatively independent character at an early stage, it is easy to last hit the creeps and keep between damage/health. In the case of a successful game and a good laning stage, Morphling quickly gets items that make him invincible, for example, by buying Aghanim Scepter - it will be tough for any carry to impose a fight in a single fight with Morf. As a result, a good start at the beginning of the game + farm guarantees victory.
An extremely simple hero to perform, he is excellent in the lane due to the passive ability for critical damage, has a built-in 6-second BKB, which, if used correctly, reduces the potential to kill this hero to almost zero, and Healing Ward - you do not need to spend money for consumables at the very beginning of the game. A little closer to the middle of the game, with the purchase of items, Juggernaut is able to deal with each hero with his Ult and finish / catch up with Bladefury.
The situation is similar to the heroes described above. Void is stable in the lane, and has a great escape that restores lost health, with a small cd. I think everyone knows the rule, if Void buys items and puts a Chronosphere on you, you are no longer a tenant, and this rule works almost flawlessly.
He is stable in the lane, farms the jungle well with his first skill, has the ability to enter/exit the fight with Pounce, has a passive ability that only increases in the late stage of the game, and an ultimate that restores health is an excellent combo for the hero.
No wonder that Nuengnara 23savage Teeramahanon, the hero of today's episode, became the first player to break the 12k MMR mark in March last year. Further, following Nuengnara 12k, the following players upped. As we can see, of all the players, only two have the role of soft/hard support, which confirms our hypothesis that pos1-3 decide at such a high rating.
Abed becomes the first-ever player to hit 11k MMR. He was also the first player to cross 10k MMR in 2017. Abed hails from the Philippines, making him a part of the Southeast Asian region, just like 23savage. There is a hypothesis on the network that it is easier for a player from the Asian region to climb the MMR ladder than for Europeans, players from American regions, or the Chinese.
It can be assumed that the Asian region looks weaker and inferior in terms of the number of quality players in the region, hence such a spread in the rating and the fact that it was the players from SWA who were the first to reach 11,12 and 13k. It is worth adding here that many define the level of 11-13k in Asia to 9-10k in Europe as equal, even 23savage himself spoke about the selection of players in his region.
As described earlier, the main recommendation is to play as a carry position, constantly improve yourself and look at your replays to sort out your mistakes, watch eSports replays, hone your skills on characters and all that, and play regularly, but wisely.
In conclusion, I would like to say that a high rating does not always mean a high level of play. This fact is confirmed by the not-very-successful performance of athletes from the Asian region at international Dota 2 competitions.
Let's hope that young and promising players will show a solid level of performance among all regions and we will have competitive tournaments where there is no domination of one or two regions. Follow Dota 2 news and enjoy the game! Share your experience with Cyber-sport.io. Subscribe and follow the latest eSports news!