Current Dota game style brought some new visions of heroes and items exploitation. Especially, its true sight about new items: Wraith Pact, Revenant's Broach, and Boots of Bearing. The last one is an attempt to return fast-push game manner with Beastmaster, Natures Prophet, Enigma, Chen, and Juggernaut. Maybe you still remember the five-man-push mid strategy or three-way lane with Vengeful Spirit+Dazzle+Luna combo, which ruins base in a 15-minutes border. It seems to me that long-forgotten 2013-2015 fast-push years return.
I remember times of Garena and Dota Allstars, where you should memorize a bunch of mechanics, tricks, and prohibitions, and every match was an “examine” of your psyche. Dota has been simplified so much that you have enough information from the items and abilities descriptions. Beginners haven't even heard about – “apso” mode or Mini-Pudge, dropped out of the opponent’s Crystal. Let's remember some of the abuses, items, and mechanics permanently removed from the game.
Dota 2 has a lot of interesting facts about its players, heroes, and, as of recently, skins. We've put up this list of the greatest Dota 2 skins ever to help you understand things a bit better. Let's investigate it together!